Starting the game doesn't change it. 1s playing with normal FPS, 8s frozen screen, including mouse cursor. Enabling V-Sync didn't change anything. Until May, it was working flawlessly, this problem started with the June update of AoE II DE and persisted for all updates following that one. Good day, fellow tacticians! May marks the six-month milestone since the arrival of Age of Empires II: Definitive Edition this past November, and we’re just as excited today as we were on day one—even as we now work, play, and enjoy the game from the safety of our homes. We hope you’re staying healthy, safe, and taking the time to play and escape from the world when it’s needed the most!
Age of Empires II: Definitive Edition | |
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Developer(s) | Forgotten Empires[a] |
Publisher(s) | Xbox Game Studios |
Director(s) | Adam Isgreen |
Designer(s) | Bert Beeckman |
Series | Age of Empires |
Platform(s) | Microsoft Windows |
Release | November 14, 2019 |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Age of Empires II: Definitive Edition is a real-time strategy video game developed by Forgotten Empires and published by Xbox Game Studios.[1] It is a remaster of the original game Age of Empires II: The Age of Kings, celebrating the 20th anniversary of the original. It features significantly improved visuals, supports 4K resolution, and 'The Last Khans', an expansion that adds four new civilizations based on Central Asia and Eastern Europe, and four new campaigns.[2] It includes all previous expansions from the original and HD Edition. It was released on November 14, 2019.[3]
The core gameplay elements are shared heavily with the original but Definitive Edition builds upon it. The remaster includes new 4K graphics, new improved visuals for troops and buildings, the ability to zoom in and further out and a new spectator mode. It features a new campaign called The Last Khans and includes four new civilizations: Bulgarians, Cumans, Lithuanians and Tatars. Four new campaigns were added for the new civilisations: Ivaylo, Kotyan Khan, Tamerlane and Pachacuti which is about the Inca civilisation and replaces El Dorado from the HD Edition (Lithuanians do not appear as a playable civilization in any campaign; however, they represent Poles in the Ivaylo campaign).[2][4] It includes all previous expansions from the original (The Conquerors) and HD edition (The Forgotten, The African Kingdoms, Rise of the Rajas).[2][5]
Players can choose between the original AI, the updated HD Edition AI that was added alongside the HD Edition of the game, and a newer AI developed for the Definitive Edition.[6] The original AI had to cheat to be competitive, while the new AI is advanced enough to not require any cheating. When the old and new AIs were pitted against each other in a test, the new one easily defeated the old one.[7] Unit pathfinding is also supposedly improved upon.[8] Players can shift-queue villager tasks.[9]Farms now have the option to be replenished automatically.[10] A further expansion pack, Lords of the West, was announced on December 15, 2020 and is due for release on January 26, 2021. The Lords of the West will introduce two further civilisations, the Burgundians and the Sicilians, as well as three new campaigns, featuring Edward Longshanks, the Dukes of Burgundy and the Hautevilles.[11]
On August 21, 2017 at Gamescom, Microsoft announced Age of Empires II: Definitive Edition was in development by Forgotten Empires, Tantalus Media and Wicked Witch Software.[12] On June 9, 2019, Microsoft revealed the gameplay trailer at Xbox E3 2019.[13] It released on the Xbox Game Pass in addition to Steam and the Windows Store on November 14, 2019.[5][14]
Aggregator | Score |
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Metacritic | 84/100[15] |
Publication | Score |
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PC Gamer (UK) | 78/100[16] |
Age of Empires II: Definitive Edition received 'generally favorable' reviews according to review aggregator Metacritic with a score of 84/100 from 32 reviews.[15]Windows Central's Cale Hunt praised the improved artwork, animations and quality of life additions but criticized the AIpath finding and pointed out a need for further balancing.[17]